#ifndef BOOCAXSLAM_H
#define BOOCAXSLAM_H

#include <QObject>

#include "boocaxsocket.h"

// 机器人位置表示（物理空间坐标）
typedef struct pose {
    double x;
    double y;
    double yaw;
} Pose;

class BoocaxSlam : public QObject
{
    Q_OBJECT
public:
    explicit BoocaxSlam(QObject *parent = nullptr);
    ~BoocaxSlam();

signals:

public slots:
};

#endif // BOOCAXSLAM_H
